Jun 26, 2009, 05:00 AM // 05:00
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#221
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Wisconsin
Guild: Our Gostly Solo Caps
Profession: Mo/
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Quote:
Originally Posted by Bill Clinton
Wow... thats pretty good! Or was that Normal mode?
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Hard mode. No cons No Save yourself para.
I was on a monk and was bored so I ran ursan with vampirism so i was mo/rt
Other players was a ele/n running hexes. Really it was a joke. Btw Beat mallyx in hm in 21 minutes with build. btw mallyx really doesnt like spirits nor do margonites when u have holy light bringer on. Each spirit does a lot more dmg
Completed Urgoz with it today. Little bit of a problem with urgoz though. Other then that no problems
Urgoz team was as follows
Me on a monk/rt same as above
w/n human with necrotice traversal for 2nd room
ele/rt with deep freeze snares
mo/me healer
heroes were the 2 man set
+ 2 discord necros. 1 with rit healing other shambling hexor. really was a joke in urgoz to. Aggroed the entire first room no deaths or problems what so ever. Aggroed all of the 9th room . No deaths or problems what so ever.
*note*
Using cons with this build is pointless waste of a conset. Spirts recharge fast enough and they get no benifit from the cons.
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Jun 26, 2009, 05:27 AM // 05:27
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#222
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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Nice job on urgoz you two. On a side note, to anyone doing urgoz, the easiest way to kill Urgoz is to have one ranger player plant eoe and bring heroes in to get him below 90%. After that, flag all casters out of range and just run around in circles with EoE up.
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Jun 26, 2009, 09:45 AM // 09:45
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#223
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Damn you!
And i thought that my work on H/H/H-ing urgoz with Rt-only heroes was going to be original ...
:-/
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Jun 28, 2009, 05:23 AM // 05:23
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#224
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Wisconsin
Guild: Our Gostly Solo Caps
Profession: Mo/
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Completed Undworld hm with it.
ALSO NEW BOGROOT hm RUN. for those that don't wanna have a perma run it.
2 or 3 humans
1 perma for running first lvl.
2 of what/ever u want
4 rt heroes
1 necro hero
31 minutes hm bogroot run with this build.
I freaking love you guys <3
Btw I have changed one of the necro bars to running explosive growth and a few other rit skills with aura of the lich. U can room wipe with it in bogroots as well as uw as well as doa. 1 spell with aotl can drop bout 2000 dmg in aoe dmg killing pretty much everything instantly just a fyi
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Jun 28, 2009, 08:53 AM // 08:53
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#225
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Did Gate of Madness, Bogroot and FoW in HM yesterday with these builds.
Build makes bossfights the easiest part, shiro almost died to the spirits alone while we were clearing the 5 rooms.
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Jun 28, 2009, 09:19 AM // 09:19
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#226
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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Me and friend tried DoA got too the city unfortunately a minion got stuck and agro'ed 3 mobs so we wiped, nevertheless it still worked.
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Jun 28, 2009, 03:55 PM // 15:55
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#227
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Frost Gate Guardian
Join Date: Sep 2007
Location: Canada
Profession: Me/
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Quote:
Originally Posted by Missmelady
Completed Undworld hm with it.
ALSO NEW BOGROOT hm RUN. for those that don't wanna have a perma run it.
2 or 3 humans
1 perma for running first lvl.
2 of what/ever u want
4 rt heroes
1 necro hero
31 minutes hm bogroot run with this build.
I freaking love you guys <3
Btw I have changed one of the necro bars to running explosive growth and a few other rit skills with aura of the lich. U can room wipe with it in bogroots as well as uw as well as doa. 1 spell with aotl can drop bout 2000 dmg in aoe dmg killing pretty much everything instantly just a fyi
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I would love to see those hero bars.
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Jun 28, 2009, 04:04 PM // 16:04
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#228
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Forge Runner
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me and a friend did eternal grove hm with this build
2 Sos rit
2 mm
2 reclaim essence
only about 3 deaths but it was easy
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Jun 28, 2009, 06:25 PM // 18:25
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#229
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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I made up a build like this, using inspiration from this thread and from another.
3 hero build.
Rt/X- Razah. Channeling Rit.
15 Channeling, 12 Spawning
Signet of Spirits
Ancestors Rage
Splinter Weapon
Destruction
Rupture Soul
Boon of Creation
Spirit Siphon
Flesh of My Flesh
RT/X- Xandra
14 Communing, 10 Spawning, 10 Channeling
Shelter
Displacement
Union
Bloodsong
Pain
Signet of Ghostly Might
Spirit Siphon
Flesh of My Flesh
N/Rt-Olias
11 Death Magic, 11 Soul Reaping, 12 Restoration
Animate Bone Minions
Mend Body and Soul
Spirit Light
Spirit Light Weapon
Recuperation
Life
Protective Was Kaolai
Flesh of My Flesh
I used that in Crystal Overlook last night and we had no deaths. 1 death on the way over there when fighting a Paragon boss group. Otherwise it was pretty gravy.
I had Mhenlo and Kihm with as well though, we had more than enough damage.. I'm just really cautious. All those damaging spirits took down most things pretty fast. Worked pretty well. Probably could fix a few things here and there, seeing as that place isn't all that hard, or littered with AOE. But facing a group of 3 Sandstorm Crags..we had barely anyone lose health. I really have no idea why, but we dropped them fast.
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Jun 28, 2009, 11:13 PM // 23:13
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#230
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Wilds Pathfinder
Join Date: May 2007
Guild: Scions of Carver [SCAR]
Profession: E/
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criticism for the discorders: they need lots of improvement. The rest of the build is excellent. Just vanquished frozen forest w/one wipe cuz we pulled two massive stone summit grps. The discorders tho, need to be more prot oriented (both of them) instead of stuff like putrid bile, and imo only one of them should have animate minions and death nova, the other should have spirit bond, SoA, and perhaps foul feast? Although so far I'm liking this more than discordway, because I can afk even more with this build
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Jun 28, 2009, 11:27 PM // 23:27
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#231
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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Quote:
Originally Posted by MisterT69
criticism for the discorders: they need lots of improvement. The rest of the build is excellent. Just vanquished frozen forest w/one wipe cuz we pulled two massive stone summit grps. The discorders tho, need to be more prot oriented (both of them) instead of stuff like putrid bile, and imo only one of them should have animate minions and death nova, the other should have spirit bond, SoA, and perhaps foul feast? Although so far I'm liking this more than discordway, because I can afk even more with this build
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One Death Nova and Rotting Flesh should go. Everything else should stay.
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Jun 29, 2009, 02:55 PM // 14:55
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#233
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Frost Gate Guardian
Join Date: Nov 2005
Guild: Scouts of Tyria
Profession: R/
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Just completed Perdition Rock Vanquish with the 6 hero build on my Ranger. Very impressive indeed. As previously mentioned its only the eles that give any real problems - a group of four Mahgo Hydras loosing off Meteor Showers is going to hurt you - but we only had two deaths and overall it was a very easy vanquish.
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Jun 29, 2009, 03:29 PM // 15:29
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#234
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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nothing amazing or fast probably, but still nice to play something different than the standard 6 discord.
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Jun 29, 2009, 08:31 PM // 20:31
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#235
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Frost Gate Guardian
Join Date: May 2008
Location: Brazil
Guild: Agents of Indecision[meh]
Profession: Me/
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Quote:
Originally Posted by Missmelady
Hard mode. No cons No Save yourself para.
I was on a monk and was bored so I ran ursan with vampirism so i was mo/rt
Other players was a ele/n running hexes. Really it was a joke. Btw Beat mallyx in hm in 21 minutes with build. btw mallyx really doesnt like spirits nor do margonites when u have holy light bringer on. Each spirit does a lot more dmg
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I'd love to see a screenshot,considering spirits DO NOT benefit from LB title and they also get affected by the 50% miss chance on gloom.
Under 2 hours on NM would be doable i guess,but on HM?i know u love to make up those retarded things so i'd really appreciate a screenshot this time.
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Jun 30, 2009, 12:11 AM // 00:11
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#236
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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The Rit primary heroes doing shelter spam seem bad in my experience. They are unreliable about keeping boon up without micro, they will usually not siphon the right targets when their energy is about 15 or so to get to the point of casting shelter, and they have no-where near the energy to cast the spirits as often as they recharge. For heroes I think we're better off with N/Rts, or else spending additional slots on e-manage from even other secondaries.
For a 3-hero build a character devoted entirely to defensive spirits is overkill in most spots... it is safer and will pull you through some hard areas, but it's slower going than discord. Usually I'd rather run 2x discord and a single spirit chan+communing spammer (no resto), or even sab MM + Curses + spirit spam. At minimum you are getting about as much damage then as the old triple necro builds, plus some extra spirit wall defense.
Last edited by FoxBat; Jun 30, 2009 at 12:13 AM // 00:13..
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Jun 30, 2009, 01:11 AM // 01:11
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#237
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Quote:
Originally Posted by FoxBat
The Rit primary heroes doing shelter spam seem bad in my experience.
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This. You'd think that a bar with nothing but non-targeted maintained skills and 3 spirits would be something that the AI would do well, but it doesn't. At all. It's awful at keeping up Boon of Creation, it's awful at using Armor of Unfeeling (I presume the AI was never updated and it's waiting until it takes damage). It seems pretty awful at using Spirit Siphon as well.
I won't even get into requests for having the AI use Signet of Spirits when the spirits are already up solely for the energy.
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Jun 30, 2009, 01:33 AM // 01:33
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#238
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Ensign
This. You'd think that a bar with nothing but non-targeted maintained skills and 3 spirits would be something that the AI would do well, but it doesn't. At all. It's awful at keeping up Boon of Creation, it's awful at using Armor of Unfeeling (I presume the AI was never updated and it's waiting until it takes damage). It seems pretty awful at using Spirit Siphon as well.
I won't even get into requests for having the AI use Signet of Spirits when the spirits are already up solely for the energy.
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I've found Razah does the job well enough. By that, I mean I can get near constant Shelter, Union and Displacement coverage so long as Xandra has a copy of Union and Displacement too (but she isn't geared to keeping them up). Hardly ideal though.
Doing this on my necro, I run a N/Rt Signet of Spirits channeling build - my spirits are often attacked first and I carry Armor of Unfeeling. That usually means the defense spirits only take damage from their triggers and usually last long enough.
I find that if I move around a bit (well, quite a lot), the heroes won't use Spirit Siphon on the same spirit as often, but they're still pretty shit at it.
I will be honest here: I have not done much with this setup. Hardly anything in HM (a couple EotN missions) and Shards of Orr in NM; which could have been smoother, but was quite successful if I was careful with the 5/6 Wizards mobs (not Fendi though, that didn't go smoothly).
I would very much like to be able to not bother with Boon of Creation.
I would like to find a stronger alternative than Ritual Lord for Razah too (1 man H/H setup I'm doing here).
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Jun 30, 2009, 05:23 PM // 17:23
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#240
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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SoS
Bloodsong
Boon of Creation
Shelter
Displacement
Armor of Unfeeling
Agony/Shadowsong
Pain
Enough spawning to hit 4e on boon, rest in commu or channel.
I like this guy as a compromise for the 3-hero builds (pair him with 2 necros). For some reason he's actually more likely to hit boon, and the emanage with that + SoS is enough to get him to use shelter. You may have to hit SoS manually though which is less than ideal. Also nothing to speed up the recharges on defense spirits, but that's little worse than the other commu builds that don't have energy to spam on recharge anyway.
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